Team OKR example

Develop creator for third person game creation

A starting point for clearer priorities and measurable progress. Make the targets your own.

Suggested timeframe: Set with your team1 objective · 3 key results
YOUR STARTING POINTTeam OKRs
OBJECTIVE

Develop creator for third person game creation

  1. KR 1

    Complete designing intuitive UI for creator tool by 70%

  2. KR 2

    Accomplish beta testing with 40 user feedbacks for improvement

  3. KR 3

    Implement 50% of pre-set game templates for third person games

Ideas to get you moving
  • Develop a detailed UI design plan for the creator tool
  • Implement 70% of planned UI design elements
  • Review and test completed UI for intuitive interaction
  • Collate and analyze tester feedback for improvements
  • Identify and recruit 40 beta testers
  • Develop and prepare the beta version for testing
  • Implement selected game templates
  • Select 50% of listed templates for implementation
  • Identify and list all pre-set game templates for third-person games
Example targets. Adapt to your baseline before you start.

About this template

This OKR centers around the development of a creator for a third-person game. One of the key objectives is to design an intuitive user interface(UI) for this gaming tool—aiming for 70% completeness. The actions planned include developing an exhaustive plan for the UI design, then implementing a majority of this plan, thereafter reviewing and testing it for intuitive interaction.

The next objective within this OKR is engaging in beta testing with the goal of receiving 40 pieces of user feedback for improvement. This will be achieved by the important initiatives of collating and analyzing tester feedback for improvement areas, identifying and recruiting the most suitable beta testers, and preparing the beta version for this testing process.

Additionally, 50% of the pre-set game templates for third-person games should be implemented as another objective. This initiative involves identifying and listing all necessary pre-set game templates, selecting half of those for implementation, and then carrying out the implementation.

The success rates of these objectives are distinctly measured in percentages, representing the extent of progress made in each of these areas. This approach allows clear, accessible tracking of development in each objective, thus keeping all team members on the same page.

Make it work for your team

01

Set your baseline. Check where you are today, then choose targets that stretch your team.

02

Agree on ownership. Give each key result a clear owner and a source of data.

03

Check in every week. Review the numbers, share confidence, and decide what needs attention.

Get this template as YAML

A machine-readable version of this example for a script or AI assistant.

---
title: Develop creator for third person game creation
objectives:
- title: Develop creator for third person game creation
  outcomes:
  - title: Complete designing intuitive UI for creator tool by 70%
    from: 0.0
    to: 100.0
    score_format: _number_%
    initiatives:
    - title: Develop a detailed UI design plan for the creator tool
    - title: Implement 70% of planned UI design elements
    - title: Review and test completed UI for intuitive interaction
  - title: Accomplish beta testing with 40 user feedbacks for improvement
    from: 0.0
    to: 100.0
    score_format: _number_%
    initiatives:
    - title: Collate and analyze tester feedback for improvements
    - title: Identify and recruit 40 beta testers
    - title: Develop and prepare the beta version for testing
  - title: Implement 50% of pre-set game templates for third person games
    from: 0.0
    to: 100.0
    score_format: _number_%
    initiatives:
    - title: Implement selected game templates
    - title: Select 50% of listed templates for implementation
    - title: Identify and list all pre-set game templates for third-person games