A starting point for clearer priorities and measurable progress. Make the targets your own.
Suggested timeframe: Set with your team1 objective · 3 key results
YOUR STARTING POINTTeam OKRs
OBJECTIVE
Deliver stunning 3D art for the upcoming game
KR 1
Obtain favorable feedback from 95% of the testing team on art quality by week 12
KR 2
Finalize concept sketches for all game characters and environments by week 4
KR 3
Complete 3D modeling of at least 90% of game assets by week 8
Ideas to get you moving
Collect, analyze and implement feedback from initial assessments
Improve art quality based on feedback received
Develop detailed questionnaire for testing team about art quality
Allocate time daily to develop and finalize sketches
Complete all sketches by the end of week 4
Create detailed schedule for character and environment sketches
Monitor progress and manage modeling revisions
Assign tasks to 3D modelers for each asset
Finalize list of required game assets for 3D modeling
Example targets. Adapt to your baseline before you start.
About this template
This OKR revolves around delivering high-quality 3D art for an upcoming game. The primary directive is to procure favorable feedback from 95% of the testing team concerning the quality of the art by the 12th week. To attain this, the art team will collect and instate feedback from preliminary evaluations, improve art quality based on the received feedback, and create a detailed questionnaire for the testing team concerning the quality of the art.
Another objective is to complete the concept sketches for each game character and environment by the 4th week. Daily time allocation will be given towards developing and finalizing these sketches, and a meticulous schedule for the creation of character and environment sketches will also be put in place. Completion of all sketches by the end of the 4th week is a key directive.
The third aim is to achieve 3D modeling of at least 90% of the game assets by week 8. To ensure success, progress is to be monitored, and revisions to the modeling are to be managed. 3D modelers will receive tasks for each asset, and a final list of the required game assets for 3D modeling will be prepared.
All in all, this OKR emphasizes on two main factors: delivering appealing 3D art and gearing the team towards strict deadlines for completing sketches and models. The primary goal is to ensure game art is not just done on time, but also results in a quality that is appreciable by the testing team.
Make it work for your team
01
Set your baseline. Check where you are today, then choose targets that stretch your team.
02
Agree on ownership. Give each key result a clear owner and a source of data.
03
Check in every week. Review the numbers, share confidence, and decide what needs attention.
Get this template as YAML
A machine-readable version of this example for a script or AI assistant.
---
title: Deliver stunning 3D art for the upcoming game
objectives:
- title: Deliver stunning 3D art for the upcoming game
outcomes:
- title: Obtain favorable feedback from 95% of the testing team on art quality by
week 12
from: 0.0
to: 100.0
score_format: _number_%
initiatives:
- title: Collect, analyze and implement feedback from initial assessments
- title: Improve art quality based on feedback received
- title: Develop detailed questionnaire for testing team about art quality
- title: Finalize concept sketches for all game characters and environments by week
4
from: 0.0
to: 100.0
score_format: _number_%
initiatives:
- title: Allocate time daily to develop and finalize sketches
- title: Complete all sketches by the end of week 4
- title: Create detailed schedule for character and environment sketches
- title: Complete 3D modeling of at least 90% of game assets by week 8
from: 0.0
to: 100.0
score_format: _number_%
initiatives:
- title: Monitor progress and manage modeling revisions
- title: Assign tasks to 3D modelers for each asset
- title: Finalize list of required game assets for 3D modeling