The store took 252,000 orders worth $24M this year from 9.6 million sessions, a 2.6% conversion rate at a $95 average order. A product team of six engineers runs the site. Phones bring 68% of sessions but convert at 1.7%, against 4.5% on desktop. The catalog holds 38,000 SKUs, and 11,000 of them sold fewer than three units. Customers return 11.5% of orders, and 44% of returns are parts that did not fit the bike. Paid acquisition now costs $31 per new customer against a first-order contribution of $19, and only 34% of first-time buyers order again within 12 months.
Challenges- Shoppers cannot tell whether a part fits. Wrong-fit returns are 5.1% of orders, each costs about $14 in shipping and handling, and many more shoppers leave without buying because they are unsure.
- Checkout was built for desktop. It has five steps and requires an account, and 38% of people who abandon it on a phone do so at account creation.
- A first order loses $12 after acquisition cost, so the business only works on repeat purchases, yet two thirds of new customers never come back.
We will focus on- Riders who do their own maintenance and upgrades on road, gravel and mountain bikes.
- Fit confidence in four categories where compatibility decides the sale: drivetrain, brakes, wheels and tires, and bottom brackets.
- Conversion and repeat purchase from traffic we already have, before buying more of it.
We will not- A native mobile app, even though most sessions are on phones. The mobile site and checkout come first, and the app waits for evidence that repeat buyers want one.
- Complete bikes or third-party marketplace sellers. Both would grow the assortment and order value, and both would bring fit and service problems we cannot control.
- A subscription for wear parts. Riders wear out chains and tires at very different rates, so we will prompt reorders from each customer's own history instead.